

While the region itself is called Fahrmann, Ara comes specifically from the village of Isshin, which is known for housing the Moon El as well as the sacred beast hairpin Eun.This region has not currently been explored during the main story with the exception of the Raid Fahrmann's Peak and Ara's tutorial A burning village. Ara is from Fahrmann, in the Northern Xin Empire.

SAKURA DUNGEON SPEAR GIRL FULL
Ara's full name, Ara Haan, was probably based on the term "Arhat" (or "Arahant"), from the Buddhism, that means: "one who is worthy", "a perfected person who has attained nirvana".While Eun's seal is supposedly the entirety of the white fox-shaped hairpin, further job advancements show that it is actually the small orange gem embedded in it that is Eun's real seal, being the only consistent object part of each path's hair decorations.It can be eaten by humans, and those who eat it will be protected from evil. Eun is based off the nine-tailed fox, a species of creature depicted in the Shan Hai Jing as having the voice of a human infant.Her animated class videos depict her attaining 1st and 2nd job in Northern Empire prior to departing for Hamel despite not being a playable segment in game.Prior to the early game Epic Quest rework, Ara would appear in the Feita and Velder CGI clear cutscenes, though this was never referenced in the Epic Quest dialogue.Prior to joining the main cast, all dungeons will re-use one of 3 generic dungeon clear lines. Ara encounters the main cast after the Halls of Water story quest Rescuing the Water Priestess and formally joins the group after the Hamel story quest El Lady and the Prophecy along with Chung and Add.Ara's official theme song is Changing Colors.Ara's job path in Lore/Story would be the Apsara path.Fixed and allowing Steel Body to consume no Spirit Energy.Notably removes all endlag from and 's final inputs, allowing them to loop into themselves seamlessly.▲ Adjusted command responsiveness to allow for less restrictive movement.She will remain in dash jump state afterwards. While dash jumping, pressing up again will have Ara perform front flip which propels her forwards. While in the air, stab the target and pull herself behind targets. Leap forwards and perform Dragon Stance 1, slamming the ground with her spear.Īfter jumping in the air, perform two large upward slashes with her spear and finish is off by swinging her spear downwards spiking enemies down.
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Perform Wolf Stance 1 while dashing, thrusting twice in front quickly, before charging up while in Super Armor and unleashing a final powerful stab which slightly lifts opponents. Same thing occurs when holding / while dashing off a platform. Continuing to hold the arrow key will have Ara continue to run on the air while gradually descending. Single jump uppercut that knocks targets up. Single jump upper-swing that staggers targets. The combo can be repeated on its own as Ara will immediately be able to attack again after the final hit. She swipes her spear around her twice before performing a stab pull with her spear then leaping forwards with Dragon Stance 1, slamming the ground in front.
SAKURA DUNGEON SPEAR GIRL SERIES
She swipes her spear around her twice then transitions to a series of spinning strikes which will finish by knocking down opponents. She will then perform Wolf Stance 1, thrusting her spear forwards twice quickly before charging up while in Super Armor and unleashing a final powerful stab which slightly lifts opponents. She will finish by smashing the group launching her back and launching opponent upwards.Īra stabs an opponent with her spear, then pulls her spear out. The combo can be repeated on its own as Ara will immediately be able to attack again after the final hit.Īra stabs an opponent with her spear, then pulls her spear out. She will then perform Wolf Stance 1, thrusting her spear forwards twice quickly before swiping her spear, launching enemies forward. Final Enhanced Skill unlocked upon advancing to 1st job class.Īra stabs an opponent with her spear, then pulls her spear out.
